Veldtog |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
DTvH N - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Taal |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Scattered across the continent of Evrosia are certain wells that do not lead down to water. Build by the hidden folk, they serve as a sort of doorbell - if a surface-dweller drops something into one of these wells, the dwarves will soon know of it, and will either send one of their merchants up to the surface to speak with them, or not. Somehow the dwarves know before revealing themselves whether or not the person on the surface is one they wish to converse with. They are thought to watch the areas around where the wells are found. Many suspect they watch a much broader swath of land.SpesiaalTeleporteer:
Hierdie eenheid kan tussen twee goedgesinde dorpe verplaas word deur slegs een van sy bewegings te gebruik. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Bevorder na: | |
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Bevorder na: | Observer Journeymann |
Skuiwe: | 18 |
LP: | 34 |
Beweging: | 6 |
EP: | 36 |
Vlak: | 1 |
Orde: | neutraal |
ID | Cavernei Watcher |
Vermoëns: | teleporteer |
staff impak | 5 - 2 nabygeveg | ||
runic spell afstandgeveg | 6 - 2 afstandgeveg | magies |
Weerstande | |
---|---|
lem | 0% |
steek | 0% |
impak | 0% |
vuur | 10% |
koue | 10% |
afstandgeveg | 0% |
Terrein | Beweging | Verdediging |
---|---|---|
Berge | 1 | 70% |
Diep Water | 99 | 20% |
Dorpie | 1 | 60% |
Flat | 1 | 40% |
Frozen | 2 | 30% |
Grot | 1 | 50% |
Heuwels | 1 | 60% |
Impassable | 99 | 50% |
Kasteel | 1 | 60% |
Kusstreek | - | 0% |
Moeras | 3 | 20% |
Mushroom Grove | 1 | 40% |
Sand | 1 | 30% |
Unwalkable | 99 | 20% |
Vlak Water | 3 | 20% |
Woud | 2 | 50% |